Case of the Locked Hothouse
Enchantment — Case
You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Rare
#155p
Illustrated by Leanna Crossan
Legalities
Standard
Legal
Commander
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Brawl
Legal
Explorer
Not Legal
Historic
Legal
Oathbreaker
Legal
Pauper
Not Legal
Pioneer
Legal
Pricing
Normal
$4.36
-$0.24
Foil
$4.56
-$0.50
Normal
0
Foil
0
Price History
Other Printings
| Set | Card | Price | Foil Price |
|---|---|---|---|
| Case of the Locked Hothouse (MKM) | $3.63 | $4.30 Foil | |
| Case of the Locked Hothouse Bonus (PMKM) | $7.45 Foil |