Rune of Might - (khm)

Rune of Might

Enchantment — Aura Rune

Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Uncommon #191 Illustrated by Yeong-Hao Han

Legalities

Standard Not Legal
Commander Legal
Modern Legal
Legacy Legal
Vintage Legal
Brawl Legal
Explorer Not Legal
Historic Legal
Oathbreaker Legal
Pauper Not Legal
Pioneer Legal

Pricing

Buy retail

Normal

$0.31
+$0.01

Foil

$0.39
+$0.01
Normal
0
Foil
0

Price History