A Good Thing
Enchantment
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Rare
#86
Illustrated by Yoni Skolnik
Legalities
Standard
Not Legal
Commander
Not Legal
Modern
Not Legal
Legacy
Not Legal
Vintage
Not Legal
Brawl
Not Legal
Explorer
Not Legal
Historic
Not Legal
Oathbreaker
Not Legal
Pauper
Not Legal
Pioneer
Not Legal
Pricing
Normal
$0.74
$0.00
Normal
0
Price History
Other Printings
| Set | Card | Price |
|---|---|---|
| A Good Thing Bonus (CMB2) | $0.35 |